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        <title>Games Are More Important Than You Think - Tim&#039;s Goree Details - tigoree&apos;s Blog - The Bakersfield Voice</title>
        <link>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260</link>
        <description>Andrea Bennett, one of my favorite people, and the Executive Director of CETPA (CA Educational Technology Professionals Association) e-mailed me today asking if I would do her a huge favor and write an article for the OnCUE (Computer Using Educators) magazine on behalf of the CETPA membership.&amp;nbsp; Well, it&#039;s hard to say no to her (she&#039;s so nice), so I asked what the deadline was.&amp;nbsp; She said ASAP.&amp;nbsp; Nice.&amp;nbsp; So, I wrote this and turned it in.&amp;nbsp; You saw it here first!
Oh, and it is directed to teachers who are interested in technology, so if you don&#039;t get some of what I&#039;m saying here, it just means that you aren&#039;t a teacher. No big deal!
----------------------------------------
What is the first thing you think about when someone mentions the term &amp;ldquo;educational game&amp;rdquo;?&amp;nbsp; Some, like me, immediately equate &amp;ldquo;game&amp;rdquo; to &amp;ldquo;computer game&amp;rdquo;,&amp;nbsp; and think of any number of products that we have been exposed to in the past.&amp;nbsp; Others may imagine what a futuristic educational video game could be like - something along the lines of virtual reality, science fiction style.&amp;nbsp; I imagine many veteran teachers would think about the types of games, not necessarily computer related, that they use as devices to engage children in the learning process.

I&amp;rsquo;m a little ashamed to write that the very first thing that came to mind for me was the Reader Rabbit series of computer programs.&amp;nbsp; Don&amp;rsquo;t get me wrong, these are fine products that accomplish a very specific set of goals with young children.&amp;nbsp; I suppose, in retrospect, that I am a little disappointed in the smallness of my own initial thinking.

The fact is, an &amp;ldquo;educational game&amp;rdquo; can be all of the things I mentioned above, and much more.&amp;nbsp; As educators continue to move toward the ultimate goal of preparing students for a competitive work life filled with problem solving, analyzing, and creativity, they will find that &amp;ldquo;educational games&amp;rdquo; will become critical to core instruction.&amp;nbsp; To understand what I am referring to, try substituting the word &amp;ldquo;game&amp;rdquo; with the word &amp;ldquo;simulation&amp;rdquo;, and let me provide an example.

Ten years ago, I was part of a team of teachers and administrators in the Kern High School District that had the challenging but rewarding task of developing a state wide program called Virtual Enterprise (www.VirtualEnterprise.org).&amp;nbsp; Many of you may be familiar with this program, since upwards of 200 high schools in California are involved with it today.&amp;nbsp; The purpose of the program is to teach entrepreneurial skills, and we believed that the best way to do that would be to create a business simulation, in essence, a &amp;ldquo;game&amp;rdquo;!

Virtual Enterprise is a window into the future of what education must eventually become to teach what many have termed &amp;ldquo;21st Century Skills&amp;rdquo;.&amp;nbsp; Is a simulation like this completely run on computers?&amp;nbsp; No, but it is supported in critical ways by technology, which is really no different than the real world of business.&amp;nbsp; Every class creates a website to sell and promote their virtual products.&amp;nbsp; Every student uses e-mail and other productivity applications to run their business.&amp;nbsp; The central office provides a sophisticated web-based banking system to facilitate the exchange of virtual money.&amp;nbsp; All of these technologies come together to allow students in California to create a world wide virtual economy through communication with similar programs outside of the state.

Sounds familiar, doesn&amp;rsquo;t it?&amp;nbsp; It sounds like the kind of classroom that some educational dreamers have been blogging and speaking about.&amp;nbsp; You know, those dreamers who really don&amp;rsquo;t live in the &amp;ldquo;real world&amp;rdquo; of education as we know it.&amp;nbsp; The ones who can&amp;rsquo;t seem to understand that the politics, the financial constraints, and the established ideas of teaching will never allow this type of classroom to materialize.&amp;nbsp; Strangely enough, it has materialized in the Virtual Enterprise program, and it started 10 years ago in California.

Virtual Enterprise is fairly unique, but it isn&amp;rsquo;t the only program that seeks to use simulations to create a more powerful learning environment.&amp;nbsp; However, all of these programs in general are still seen as &amp;ldquo;fringe&amp;rdquo; concepts that exist on the outside of core instruction.&amp;nbsp; Therein lies the biggest obstacle to modernizing teaching and learning.&amp;nbsp; Believe it or not, I predict that games or simulations will become central to modern instruction in public schools.&amp;nbsp; With that major shift in pedagogy, we will usher out the static classroom along with state testing in its current form.&amp;nbsp; With that major shift in pedagogy, we will usher in an environment where teachers facilitate learning, but students actually own it.</description>
        <itunes:summary>Andrea Bennett, one of my favorite people, and the Executive Director of CETPA (CA Educational Technology Professionals Association) e-mailed me today asking if I would do her a huge favor and write an article for the OnCUE (Computer Using Educators) magazine on behalf of the CETPA membership.&amp;nbsp; Well, it&#039;s hard to say no to her (she&#039;s so nice), so I asked what the deadline was.&amp;nbsp; She said ASAP.&amp;nbsp; Nice.&amp;nbsp; So, I wrote this and turned it in.&amp;nbsp; You saw it here first!
Oh, and it is directed to teachers who are interested in technology, so if you don&#039;t get some of what I&#039;m saying here, it just means that you aren&#039;t a teacher. No big deal!
----------------------------------------
What is the first thing you think about when someone mentions the term &amp;ldquo;educational game&amp;rdquo;?&amp;nbsp; Some, like me, immediately equate &amp;ldquo;game&amp;rdquo; to &amp;ldquo;computer game&amp;rdquo;,&amp;nbsp; and think of any number of products that we have been exposed to in the past.&amp;nbsp; Others may imagine what a futuristic educational video game could be like - something along the lines of virtual reality, science fiction style.&amp;nbsp; I imagine many veteran teachers would think about the types of games, not necessarily computer related, that they use as devices to engage children in the learning process.

I&amp;rsquo;m a little ashamed to write that the very first thing that came to mind for me was the Reader Rabbit series of computer programs.&amp;nbsp; Don&amp;rsquo;t get me wrong, these are fine products that accomplish a very specific set of goals with young children.&amp;nbsp; I suppose, in retrospect, that I am a little disappointed in the smallness of my own initial thinking.

The fact is, an &amp;ldquo;educational game&amp;rdquo; can be all of the things I mentioned above, and much more.&amp;nbsp; As educators continue to move toward the ultimate goal of preparing students for a competitive work life filled with problem solving, analyzing, and creativity, they will find that &amp;ldquo;educational games&amp;rdquo; will become critical to core instruction.&amp;nbsp; To understand what I am referring to, try substituting the word &amp;ldquo;game&amp;rdquo; with the word &amp;ldquo;simulation&amp;rdquo;, and let me provide an example.

Ten years ago, I was part of a team of teachers and administrators in the Kern High School District that had the challenging but rewarding task of developing a state wide program called Virtual Enterprise (www.VirtualEnterprise.org).&amp;nbsp; Many of you may be familiar with this program, since upwards of 200 high schools in California are involved with it today.&amp;nbsp; The purpose of the program is to teach entrepreneurial skills, and we believed that the best way to do that would be to create a business simulation, in essence, a &amp;ldquo;game&amp;rdquo;!

Virtual Enterprise is a window into the future of what education must eventually become to teach what many have termed &amp;ldquo;21st Century Skills&amp;rdquo;.&amp;nbsp; Is a simulation like this completely run on computers?&amp;nbsp; No, but it is supported in critical ways by technology, which is really no different than the real world of business.&amp;nbsp; Every class creates a website to sell and promote their virtual products.&amp;nbsp; Every student uses e-mail and other productivity applications to run their business.&amp;nbsp; The central office provides a sophisticated web-based banking system to facilitate the exchange of virtual money.&amp;nbsp; All of these technologies come together to allow students in California to create a world wide virtual economy through communication with similar programs outside of the state.

Sounds familiar, doesn&amp;rsquo;t it?&amp;nbsp; It sounds like the kind of classroom that some educational dreamers have been blogging and speaking about.&amp;nbsp; You know, those dreamers who really don&amp;rsquo;t live in the &amp;ldquo;real world&amp;rdquo; of education as we know it.&amp;nbsp; The ones who can&amp;rsquo;t seem to understand that the politics, the financial constraints, and the established ideas of teaching will never allow this type of classroom to materialize.&amp;nbsp; Strangely enough, it has materialized in the Virtual Enterprise program, and it started 10 years ago in California.

Virtual Enterprise is fairly unique, but it isn&amp;rsquo;t the only program that seeks to use simulations to create a more powerful learning environment.&amp;nbsp; However, all of these programs in general are still seen as &amp;ldquo;fringe&amp;rdquo; concepts that exist on the outside of core instruction.&amp;nbsp; Therein lies the biggest obstacle to modernizing teaching and learning.&amp;nbsp; Believe it or not, I predict that games or simulations will become central to modern instruction in public schools.&amp;nbsp; With that major shift in pedagogy, we will usher out the static classroom along with state testing in its current form.&amp;nbsp; With that major shift in pedagogy, we will usher in an environment where teachers facilitate learning, but students actually own it.</itunes:summary>
        <language>en-us</language>
        <pubDate>Thu, 03 Apr 2008 20:23:46 PDT</pubDate>
                
                    <item>
                <title>Apr 3,  2008 at 11:04 PM : This is how you write...</title>
                <description>&lt;p&gt;This is how you write when you need to write quickly?&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Need another job?&lt;/p&gt;
&lt;p&gt;:)&lt;/p&gt;</description>
                <link>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260/#c_220648</link>
                <guid>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260/#c_220648</guid>
                <itunes:summary>&lt;p&gt;This is how you write when you need to write quickly?&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Need another job?&lt;/p&gt;
&lt;p&gt;:)&lt;/p&gt;</itunes:summary>     
            </item>
                    <item>
                <title>Apr 6,  2008 at 01:04 AM : Great Job!&amp;nbsp; I...</title>
                <description>&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;Great Job!&amp;nbsp; I happen to LOVE Reader Rabbit and Millie&#039;s Math House.&amp;nbsp; Am I dating myself?&amp;nbsp; &lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;As a parent of a child currently in Virtual Business (V.B.)&amp;nbsp; I can say this &amp;quot;game&amp;quot; has changed her life.&amp;nbsp; She grew up wanting to be lawyer and she, in the last two years that she&#039;s been in V.B. has changed her calling to International Business.&amp;nbsp; This class has given her so many real life skill, more than any other class she has taken, possibly more than ALL the other classes she has taken combined.&amp;nbsp; It connects with her in a way she understands, using today&#039;s technology.&amp;nbsp; Not only has she become more in touch with who she is and where she wants to go in life, this class has open many doors for her.&amp;nbsp; I have just come back from picking her up from a week long trip to New York, where she and the V.B. team competed nationally, in this game you speak of.&amp;nbsp; &lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;As a teacher, I&#039;d love to see the way we teach, assess, and conduct state testing, move away from what it currently is, to look like what you are talking about.&amp;nbsp; I think our students would do much better performing in the &amp;quot;their&amp;quot; arena, using technology.&amp;nbsp; Our students today are growing up in a world unlike any other when it comes to technology.&amp;nbsp;&amp;nbsp; Kids can send a text, pictures, video across the country, or carry it in their pocket.&amp;nbsp; They see pictures they&#039;ve taken instantly, they carry and use computers everywhere, first graders can navigate the Internet.&amp;nbsp; Yet in the classroom our main delivery of instruction, and assessment is still paper and pencil. If we don&#039;t start integrating better technology that engages our students in instruction we will continue to lose kids interests.&amp;nbsp; Let&#039;s face it people, paper and pencil can&#039;t compete with what these kids can do in the real world...How long will it take &amp;quot;us&amp;quot; to catch up?&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;As Tim has pointed out, &amp;quot;games&amp;quot; are a great start to this integration, but I think there has to be more.&lt;br type=&quot;_moz&quot; /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;~Tara&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
                <link>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260/#c_221429</link>
                <guid>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260/#c_221429</guid>
                <itunes:summary>&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;Great Job!&amp;nbsp; I happen to LOVE Reader Rabbit and Millie&#039;s Math House.&amp;nbsp; Am I dating myself?&amp;nbsp; &lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;As a parent of a child currently in Virtual Business (V.B.)&amp;nbsp; I can say this &amp;quot;game&amp;quot; has changed her life.&amp;nbsp; She grew up wanting to be lawyer and she, in the last two years that she&#039;s been in V.B. has changed her calling to International Business.&amp;nbsp; This class has given her so many real life skill, more than any other class she has taken, possibly more than ALL the other classes she has taken combined.&amp;nbsp; It connects with her in a way she understands, using today&#039;s technology.&amp;nbsp; Not only has she become more in touch with who she is and where she wants to go in life, this class has open many doors for her.&amp;nbsp; I have just come back from picking her up from a week long trip to New York, where she and the V.B. team competed nationally, in this game you speak of.&amp;nbsp; &lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;As a teacher, I&#039;d love to see the way we teach, assess, and conduct state testing, move away from what it currently is, to look like what you are talking about.&amp;nbsp; I think our students would do much better performing in the &amp;quot;their&amp;quot; arena, using technology.&amp;nbsp; Our students today are growing up in a world unlike any other when it comes to technology.&amp;nbsp;&amp;nbsp; Kids can send a text, pictures, video across the country, or carry it in their pocket.&amp;nbsp; They see pictures they&#039;ve taken instantly, they carry and use computers everywhere, first graders can navigate the Internet.&amp;nbsp; Yet in the classroom our main delivery of instruction, and assessment is still paper and pencil. If we don&#039;t start integrating better technology that engages our students in instruction we will continue to lose kids interests.&amp;nbsp; Let&#039;s face it people, paper and pencil can&#039;t compete with what these kids can do in the real world...How long will it take &amp;quot;us&amp;quot; to catch up?&lt;br /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;As Tim has pointed out, &amp;quot;games&amp;quot; are a great start to this integration, but I think there has to be more.&lt;br type=&quot;_moz&quot; /&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style=&quot;color: rgb(128, 0, 0);&quot;&gt;&lt;span style=&quot;font-family: Comic Sans MS;&quot;&gt;&lt;span style=&quot;font-size: larger;&quot;&gt;~Tara&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</itunes:summary>     
            </item>
                    <item>
                <title>Apr 8,  2008 at 06:04 AM : &amp;nbsp;Tara and...</title>
                <description>&lt;p&gt;&amp;nbsp;Tara and Tim,&lt;/p&gt;
&lt;p&gt;This is really the first time many of us are hearing about Virtual Business.&amp;nbsp; As much as Tara&#039;s daughter has embraced it and had it change the course of her future studies, I would love to get an article written about this for the paper.&amp;nbsp; An interview or two from either the teacher or a student (or 2) discussing their feelings about the class and in what ways the class has provided a unique education for them -- I&#039;d LOVE to read that!&amp;nbsp; &lt;/p&gt;
&lt;p&gt;Not many people know about this.&amp;nbsp; What an incredible experience these students just had who went to NYC. I would be interested in learning about ANY class that has this much impact on students.&lt;/p&gt;</description>
                <link>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260/#c_222117</link>
                <guid>http://www.bakersfieldvoice.com/home/Blog/tigoree/24260/#c_222117</guid>
                <itunes:summary>&lt;p&gt;&amp;nbsp;Tara and Tim,&lt;/p&gt;
&lt;p&gt;This is really the first time many of us are hearing about Virtual Business.&amp;nbsp; As much as Tara&#039;s daughter has embraced it and had it change the course of her future studies, I would love to get an article written about this for the paper.&amp;nbsp; An interview or two from either the teacher or a student (or 2) discussing their feelings about the class and in what ways the class has provided a unique education for them -- I&#039;d LOVE to read that!&amp;nbsp; &lt;/p&gt;
&lt;p&gt;Not many people know about this.&amp;nbsp; What an incredible experience these students just had who went to NYC. I would be interested in learning about ANY class that has this much impact on students.&lt;/p&gt;</itunes:summary>     
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